Adeptus Mechanicus Titan Legion
AMTL Apocalypse Missile Launcher
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Apocalypse Missile Launcher 60cm 3BP D
AMTL Apocalypse Missile Launcher
AMTL Carapace Landing Pad
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
AMTL Carapace Landing Pad

All weapons with a BP firepower in the formation do not need a line of fire when shooting as part of a sustained fire, advance or double action.

AMTL Carapace Multilasers
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
2x Multilaser 30cm AP5+/AT6+/AA5+
AMTL Carapace Multilasers
AMTL Close Combat Weapon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Close Combat Weapon (bc) EA(+3)TK(D3)
AMTL Close Combat Weapon
AMTL Corvus Assault Pod
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Rules:  Transport
AMTL Corvus Assault Pod

May transport ten infantry units without Jump Packs or Mounted.

AMTL Gatling Blaster
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Gatling Blaster (Mars Pattern) 60cm 6× AP4+/AT4+
AMTL Gatling Blaster
AMTL Inferno Gun
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Inferno Gun 30cm 3BP IC
AMTL Inferno Gun
AMTL Laser Blaster
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Laser Blaster 60cm 6× AP5+/AT3+
AMTL Laser Blaster
AMTL Laser Burner
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Laser Burner (15cm) EA(+2)
or (bc) EA(+4)
AMTL Laser Burner
Adeptus Mechanicus Titan Legion Legate
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Rules:  Supreme Commander
Adeptus Mechanicus Titan Legion Legate
AMTL Melta Cannon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Melta Cannon 30cm MW2+ TK(D3)
and (15cm) EA(+1)TK(D6)
AMTL Melta Cannon
AMTL Plasma Blastgun
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Plasma Blastgun 45cm 2× MW2+ Slw
AMTL Plasma Blastgun
AMTL Plasma Cannon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Plasma Cannon 60cm 3× MW2+ Slw
AMTL Plasma Cannon
AMTL Plasma Destructor
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Plasma Destructor 75cm 5× MW2+ Slw
AMTL Plasma Destructor
AMTL Quake Cannon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Quake Cannon 90cm 3BP MW
AMTL Quake Cannon
AMTL Sacred Icon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Rules:  Inspiring
AMTL Sacred Icon
AMTL Support Missile
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Barrage Missile 10BP DIndSS
0–1x Deathstrike Missile MW2+ IndSSTK(D6)
0–1x Vortex Missile 3BP ICIndSSTK
0–1x Warp Missile MW2+ IndSSTK(D3)
AMTL Support Missile

Can be armed with one of the following: Barrage Missile, Deathstrike Missile, Vortex Missile or Warp Missile. A Warp Missile ignores Imperial Void Shields and Power Fields.

AMTL Turbo-Laser Destructor
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Turbo-Laser Destructor 60cm 4× AP5+/AT3+
AMTL Turbo-Laser Destructor
AMTL Veteran Princeps
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Rules:  CommanderLeader
AMTL Veteran Princeps
AMTL Volcano Cannon
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Volcano Cannon 90cm MW2+ TK(D3)
AMTL Volcano Cannon
AMTL Vulcan Mega-Bolter
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Vulcan Mega-Bolter 45cm 4× AP3+/AT5+
AMTL Vulcan Mega-Bolter
AMTL Hypaspist
TYPE
INF
SPD
15cm
ARM
5+
CC
5+
FF
5+
Heavy Bolter 30cm AP5+
AMTL Hypaspist
AMTL Secutor
TYPE
INF
SPD
15cm
ARM
4+
CC
3+
FF
3+
2x Multi-melta 15cm MW5+
and (15cm) MW
Augmentations (bc) EA(+1)MW
Rules:  CommanderReinforced Armour
AMTL Secutor
AMTL Crusader Robot
TYPE
LV
SPD
25cm
ARM
6+
CC
4+
FF
6+
Heavy Bolter 30cm AP5+
Multi-melta 15cm MW5+
and (15cm) MW
Power Fist (bc) EA(+1)MW
Rules:  AutomatonScoutWalker
AMTL Crusader Robot
AMTL Forge Knight
TYPE
AV
SPD
20cm
ARM
4+
CC
4+
FF
5+
Arc Lance 30cm AT4+
Manipulators (bc) EA(+1)MW
Rules:  InfiltratorInvulnerable SaveReinforced ArmourWalker
AMTL Forge Knight
AMTL Imperator Class Titan
TYPE
WE
SPD
15cm
ARM
4+
CC
4+
FF
3+
Plasma Annihilator 90cm 4× MW2+ SlwTK(D3) FwA
Hellstorm Cannon 60cm 10BP FwA
Defense Laser 90cm MW2+/AA4+ TK(D3)
Quake Cannon 90cm 3BP MW
4x Battle Cannon 75cm AP4+/AT4+
Tertitary Arms (15cm) EA(+2)
Rules:  Damage Capacity 12FearlessInspiringReinforced ArmourTransport8 Void ShieldsWalker
AMTL Imperator Class Titan

May transport ten infantry units without Jump Packs or Mounted. May step over units and pieces of terrain that that are lower lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit’s plasma reactor has been breached. Roll a D6 for each breach on the unit in the end phase of each turn. On a roll of 1 the unit is destroyed and all units within 5cm suffer a hit on a roll of 4+, and on a roll of 4–6 the breach has been repaired. Any breach not repaired causes one point of damage.

AMTL Reaver Class Titan
TYPE
WE
SPD
20cm
ARM
4+
CC
3+
FF
3+
Carapace Weapon Mount - WM FxF
2x Arm Weapon Mount - WM FwA
Rules:  Damage Capacity 6FearlessReinforced Armour4 Void ShieldsWalker
AMTL Reaver Class Titan

May step over units and pieces of terrain that that are lower lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit’s plasma reactor has been breached. Roll a D6 for each breach on the unit in the end phase of each turn. On a roll of 1 the unit is destroyed and all units within 5cm suffer a hit on a roll of 5+, and on a roll of 4–6 the breach has been repaired. Any breach not repaired causes one point of damage.

AMTL Warhound Class Titan
TYPE
WE
SPD
30cm
ARM
5+
CC
4+
FF
4+
2x Arm Weapon Mount - WM FwA
Rules:  Damage Capacity 3FearlessReinforced Armour2 Void ShieldsWalker
AMTL Warhound Class Titan

May step over units and pieces of terrain that that are lower lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit takes a point of damage and is moved D6cm in a random direction. If this move takes the titan into impassable terrain or another unit it can’t move over then it stops immediately and is destroyed. All units it moves into or over suffer a hit on a roll of 6+.

AMTL Warlord Class Titan
TYPE
WE
SPD
15cm
ARM
4+
CC
2+
FF
3+
2x Carapace Weapon Mount - WM FxF
2x Arm Weapon Mount - WM FwA
Rules:  Damage Capacity 8FearlessReinforced ArmourThick Rear Armour6 Void ShieldsWalker
AMTL Warlord Class Titan

May step over units and pieces of terrain that that are lower lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit’s plasma reactor has been breached. Roll a D6 for each breach on the unit in the end phase of each turn. On a roll of 1 the unit is destroyed and all units within 5cm suffer a hit on a roll of 4+, and on a roll of 4–6 the breach has been repaired. Any breach not repaired causes one point of damage.

AMTL Warmonger Class Titan
TYPE
WE
SPD
15cm
ARM
4+
CC
4+
FF
5+
Vengeance Cannon 90cm 2× MW2+ TK(D3) FwA
0–8x Barrage Missile 10BP DIndSS
0–8x Deathstrike Missile MW2+ IndSSTK(D6)
0–8x Vortex Missile 3BP ICIndSSTK
0–8x Warp Missile MW2+ IndSSTK(D3)
4x Twin Hydra Autocannon 45cm AP4+/AT5+/AA5+
Head Gun 45cm AP4+/AT4+ FxF
Tertitary Arms (15cm) EA(+2)
Rules:  Damage Capacity 12FearlessInspiringReinforced ArmourTransport8 Void ShieldsWalker
AMTL Warmonger Class Titan

May transport ten infantry units without Jump Packs or Mounted. Armed with any eight of the following: Barrage Missile, Deathstrike Missile, Vortex Missile or Warp Missile. Only one missile may be fired per turn. Warp Missiles ignore Imperial Void Shields and Power Fields. The unit's fire control center allows it to re-roll one failed to-hit roll per turn. May step over units and pieces of terrain that that are lower lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit’s plasma reactor has been breached. Roll a D6 for each breach on the unit in the end phase of each turn. On a roll of 1 the unit is destroyed and all units within 5cm suffer a hit on a roll of 4+, and on a roll of 4–6 the breach has been repaired. Any breach not repaired causes one point of damage.

AMTL Lysander Fighter
TYPE
AC
SPD
F
ARM
6+
CC
n/a
FF
n/a
Storm Bolters 15cm AP4+/AA5+ FxF
Heavy Bolter 30cm AP5+/AA6+ FxF
AMTL Lysander Fighter
AMTL Ark Mechanicus Battleship
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Orbital Bombardment n/a 5BP MW
0–1x Pin-Point Attacks n/a 2× MW2+ TK(D3)
AMTL Ark Mechanicus Battleship

Armed with either Pin-point Attacks or Orbital Bombardment.

Imperial Navy
Imperial Navy Marauder Bomber
TYPE
AC
SPD
B
ARM
4+
CC
n/a
FF
n/a
Twin Lascannon 45cm AT4+/AA4+ FxF
Bomb Racks 15cm 3BP FxF
2x Twin Heavy Bolter 15cm AA5+
Imperial Navy Marauder Bomber
Imperial Navy Thunderbolt Fighter
TYPE
AC
SPD
F/B
ARM
6+
CC
n/a
FF
n/a
Multilaser 30cm AP5+/AT6+/AA5+ FxF
Underwing Rockets 30cm AT4+ FxF
Storm Bolters 15cm AP4+/AA5+ FxF
Imperial Navy Thunderbolt Fighter
Imperial Navy Emperor Class Battleship
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Orbital Bombardment n/a 8BP MW
Rules:  Slow and Steady
Imperial Navy Emperor Class Battleship
Imperial Navy Lunar Class Cruiser
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Orbital Bombardment n/a 3BP MW
Pin-Point Attack n/a MW2+ TK(D3)
Imperial Navy Lunar Class Cruiser