Autarch Ranged Weapon | (15cm) | EA(+1) |
Autarch Close Combat Weapon | (bc) | EA(+1)MW |
0–1x Exarch Ranged Weapon | (15cm) | EA(+1) |
0–1x Exarch Close Combat Weapon | (bc) | EA(+1) |
Exarchs added to units of Dire Avengers, Howling Banshees, Shining Spears or Striking Scorpions have an Exarch Close Combat weapon. Exarchs added to a unit of Dark Reapers, Fire Dragons, Swooping Hawks or Warp Spiders have an Exarch Ranged Weapon.
Reaper Missile Launchers | 45cm | 2× AP5+ |
Shuriken Catapults | (15cm) | EA(+1) |
Shuriken Pistols | (15cm) | |
Witch Blades | (bc) | EA(+1)MW |
Fusion Guns | 15cm | MW5+ |
and | (15cm) | MW |
Shuriken Catapults | (15cm) |
Scatter Laser | 30cm | AP5+/AT5+ |
Shuriken Pistols | (15cm) | |
Banshee Masks | (bc) | FS |
Twin Shuriken Catapults | (15cm) |
Long Rifles | 30cm | AP5+ |
Long Rifles | 30cm | AP5+ |
Twin Shuriken Catapults | (15cm) | |
Power Lances | (bc) | L |
Shuriken Pistols | (15cm) | |
Mandiblasters | (bc) | EA(+1) |
D-Cannon | 30cm | MW5+ |
Lasblasters | (15cm) |
Death Spinners | (15cm) |
Wraithcannons | 15cm | 2× MW5+ |
and | (15cm) | EA(+1)MW |
Scatter Laser | 30cm | AP5+/AT5+ |
Scatter Laser | 30cm | AP5+/AT5+ |
Bright Lance | 30cm | AT5+ L |
Pulse Laser | 45cm | 2× AT4+ |
Scatter Laser | 30cm | AP5+/AT5+ |
May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.
Prism Cannon | 60cm | AP4+/AT2+ L |
Firestorm Battery | 45cm | 2× AP5+/AT5+/AA4+ |
May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.
Night Spinner | 45cm | 1BP DInd |
May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.
Twin Shuriken Cannon | 30cm | AP4+ |
May transport one Wraithguard unit or two infantry units (except Support Weapon Platforms) without Jump Packs or Mounted; Wraithguard count as two units each.
Bright Lance | 30cm | AT5+ L |
Power Fists | (bc) | EA(+1)MW |
Wailing Doom | 30cm | MW5+ |
and | (bc) | EA(+1)MW |
Critical Hit Effect: The unit is destroyed. All Eldar formations with a unit with a line of fire to the Avatar receive a Blast marker.
Cobra D-Cannon | 30cm | 3BP ICMW FxF |
or | 30cm | MW3+ TK(D6) FxF |
Eldar Missile Launcher | 45cm | AP5+/AT6+/AA6+ |
Shuriken Cannon | 30cm | AP5+ |
Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.
1–2x Titan Pulsar | 75cm | 2× MW2+ TK |
0–1x Titan Power Fist | 30cm | 6× AP4+/AT4+ |
and | (15cm) | EA(+3) |
or | (bc) | EA(+2)TK(D3) |
2x Twin Eldar Missile Launcher | 45cm | AP4+/AT5+/AA5+ |
Armed with either two Titan Pulsars, or a Titan Pulsar and Power Fist. May step over units and pieces of terrain that are lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit loses the Holofield ability save for the rest of the game. Subsequent critical hits cause an extra point of damage.
2x Revenant Pulse Laser | 45cm | 2× MW3+ |
2x Eldar Missile Launcher | 45cm | AP5+/AT6+/AA6+ |
May step over units and pieces of terrain that are lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit loses the Holofield ability save for the rest of the game. Subsequent critical hits destroy the unit.
Scorpion Twin Pulsar | 75cm | 2× MW2+ |
Shuriken Cannon | 30cm | AP5+ |
Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.
Storm Serpent Pulse Laser | 45cm | 2× AT3+ |
Scatter Laser | 30cm | AP5+/AT5+ |
Only formations consisting completely of infantry units, light vehicle units or armoured vehicles units with the walker ability may use the Storm Serpent’s Webway Portal to enter play. Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.
Psychic Lance | 30cm | 3BP DICTK(D3) |
and | (15cm) | EA(+2)TK(D3) |
0–1x Titan Pulsar | 75cm | 2× MW2+ TK |
0–1x Titan Power Fist | 30cm | 6× AP4+/AT4+ |
and | (15cm) | EA(+3) |
or | (bc) | EA(+2)TK(D3) |
2x Twin Eldar Missile Launcher | 45cm | AP4+/AT5+/AA5+ |
Armed with a Psychic Lance, and either a Titan Pulsar or Power Fist. May step over units and pieces of terrain that are lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit loses the Holofield ability save for the rest of the game. Subsequent critical hits cause an extra point of damage.
Twin Shuriken Cannon | 30cm | AP4+/AA5+ FxF |
Twin Bright Lance | 30cm | AT4+/AA5+ L FxF |
Twin Shuriken Cannon | 30cm | AP4+/AA5+ FxF |
Pulse Laser | 45cm | 2× AT4+ FxF |
Night Spinner | 15cm | 1BP D FxF |
2x Pulse Laser | 45cm | 2× AT4+ FxF |
Scatter Laser | 30cm | AP5+/AT5+/AA5+ FxF |
May transport eight infantry units without Mounted. Wraithguard count as two units each. Critical Hit Effect: The unit and all units on board are destroyed.
0–1x Orbital Bombardment | n/a | 8BP MW |
0–1x Pin-Point Attacks | n/a | 2× MW2+ TK(D3) |
May transport twelve Vampire Raiders and the units being carried on them. Armed with either an Orbital Bombardment or Pin-Point Attacks.
0–1x Orbital Bombardment | n/a | 4BP MW |
0–1x Pin-Point Attack | n/a | MW2+ TK(D3) |
Armed with either an Orbital Bombardment or Pin-Point Attack.