If added to the Dominatrix the unit will additionally loose supreme commander and synapse (+1) on a Critical Hit Effect roll of a 6.
Flamespurts | (15cm) |
Rending Claws | (bc) | FS |
Twin Scything Talons | (bc) | EA(+1) |
Fleshborers | (15cm) |
Deathspitters | 30cm | AP5+ |
Spore Mines | 30cm | AP5+/AT6+ DInd |
Flesh Hooks | (15cm) | |
Lictor Talons | (bc) | S |
Warp Blast | 30cm | AP5+/AA6+ |
and | (15cm) | MW |
Bio-Plasma | (15cm) | |
Large Scything Talons | (bc) | EA(+1)MW |
Bile Pods | 45cm | 1BP DInd |
Bio-Cannon | 45cm | 2× AP4+/AT5+ |
Acid Jets and Frag Spines | 15cm | 2× AP5+/AT6+ |
Claws and Mandibles | (bc) | EA(+1)MW |
Venon Cannon | 30cm | AP4+/AT5+ |
Lash Whip and Bonesword | (bc) | EA(+1)MW |
Frag Spines | 15cm | 2× AP5+ |
Arms | (bc) | EA(+1)MW |
May transport two infantry units without Jump Packs or Mounted.
Bio-Titan Bio-Cannon | 45cm | 3× AP4+/AT5+ FxF |
Energy Pulse | 60cm | 3BP MW |
and | 45cm | AA5+ MW |
2x Massive Scything Talons | (bc) | EA(+1)TK |
May step over units and and pieces of terrain that are lower then the unit's abdomen and less than 2cm wide. Critical Hit Effect: The unit takes a point of damage. Roll a D6, on a roll of 1 all units within 5cm take a hit on a roll of 6+, and on a roll of 6 the unit loses commander, leader and synapse (2).
Twin Harridan Bio-Cannon | 45cm | 2× AP4+/AT5+ FxF |
Large Scything Talons | (bc) | EA(+1)MW |
May transport four Gargoyles. Critical Hit Effect: The unit takes an extra point of damage.
0–1x Bile Launcher | 60cm | 3BP FwA |
0–1x Bio-Titan Bio-Cannon | 45cm | 3× AP4+/AT5+ FwA |
0–1x Cluster Spines | 45cm | 4BP FwA |
0–1x Pyro-Acid Spray | 15cm | 3BP IC FwA |
0–2x Razorclaw | (15cm) | EA(+2) |
or | (bc) | EA(+1)TK(D3) |
2x Massive Scything Talons | (bc) | EA(+1)TK |
May step over units and and pieces of terrain that are lower then the unit's abdomen and less than 2cm wide. Armed with two weapons chosen from the following list (only a Razorclaw may be chosen twice): Bile Launcher, Bio-Titan Bio-Cannon, Cluster Spines, Pyro-Acid Spray, Razorclaw. Critical Hit Effect: The unit takes a point of damage. Roll a D6, on a roll of 1 all units within 5cm take a hit on a roll of 6+, and on a roll of 6 the unit loses another point of damage.
0–1x Bile Launcher | 60cm | 3BP FwA |
0–1x Bio-Titan Bio-Cannon | 45cm | 3× AP4+/AT5+ FwA |
0–1x Cluster Spines | 45cm | 4BP FwA |
0–1x Pyro-Acid Spray | 15cm | 3BP IC FwA |
0–2x Razorclaw | (15cm) | EA(+2) |
or | (bc) | EA(+1)TK(D3) |
Ripper Tentacles | (bc) | EA(+2)FS |
2x Gigantic Scything Talons | (bc) | EA(+1)TK(D3) |
May step over units and and pieces of terrain that are lower then the unit's abdomen and less than 2cm wide. Armed with two weapons chosen from the following list (only a Razorclaw may be chosen twice): Bile Launcher, Bio-Titan Bio-Cannon, Cluster Spines, Pyro-Acid Spray, Razorclaw. Critical Hit Effect: The unit takes a point of damage. Roll a D6, on a roll of 1 all units within 5cm take a hit on a roll of 6+, and on a roll of 6 the unit loses another point of damage.
Bio-Electric Field | (15cm) | |
Large Scything Talons | (bc) | EA(+1)MW |
Critical Hit Effect: Destroyed.