Armed with either a Big Gun or Skorcha.
| Deth Kannon | 90cm | MW3+TK(D3) |
Increase the unit's starting damage capacity by D3.
| Flak Gunz | 30cm | D3+1× AA6+ |
| Gatling Cannon | 45cm | 6× AP5+/AT5+ |
The unit may add its current DC to the unit count of all Ork formations for the purposes of <i>Mob Rule</i>, so long as it has a line of fire to and is within 15cm of a single unit in the formation. If the unit is destroyed all Ork formations receive a Blast marker if a single unit in the formation is within 15cm of the unit and has a line of fire to it.
For every point of starting damage capacity the unit may transport: two infantry units without Jump Packs or Mounted, light vehicle units, Killa Kans, or Dreadnoughts; plus one unit of Grotz. Light vehicles and Dreadnoughts count as two units each. A maximum of one unit of Big Gunz may be transported.
| Lifta-Droppa | 60cm | MW3+TK(D3) |
| and | (bc) | EA(+1)TK(D3) |
Armed with four Big Guns, one of which may be replaced with a Skorcha and another of which may be replaced with a Flak Gun.
| Mega-Choppa | 45cm | AP5+/AT5+ |
| and | (bc) | EA(+1)TK(D3) |
| Mega-Lobba | 60cm | D3+3BP |
| Kustom Blastas | (15cm) | EA(+1)MW |
Replace one Big Gun weapon with either a Supa-Zzap-Gun or a Soopagun, alternatively the unit may be given D3 Power Fields.
| Snappa | (15cm) | EA(+2)IC |
| or | (bc) | EA(+1)TK(D3) |
| Twin Soopagun | 60cm | 3BPMW |
| Ultra-Lobba | 60cm | 2D3+3BP |
| Shootas | (15cm) |
Formations that include at least one Ork unit don’t count Grot units that are lost in an assault when working out who has won the combat.
| Big Choppas | (bc) | EA(+1) |
| Flak Gun | 30cm | 2× AP6+/AT6+/AA6+ |
May transport one infantry unit without Jump Packs or Mounted.
| Big Shoota | 30cm | AP6+/AT6+ |
| Kombat Klaws | (bc) | EA(+1)MW |
| 0–1x Kombat 'Ammer | 30cm | AP5+/AT6+ |
| and | (bc) | EA(+1)MW |
Armed with either three Big Guns, or two Big Guns and a kombat 'ammer.
May transport eight infantry units without Jump Packs or Mounted; only one of the eight units may be a Big Gunz; plus four units of Grotz. Critical Hit Effect: Move the unit D6cm in a random direction, all units under it suffer a hit. The unit is destroyed and all units being carried are destroyed unless they roll a 6+.
| 2x Arm Weapon Mount | - | WMFxF |
Critical Hit Effect: The unit catches fires. Roll a D6 for each fire burning on the unit in the end phase of each turn. On a roll of 1 a second fire starts, and on a roll of 5–6 the fire is put out. Any fires not put out cause one point of damage.
| 0–2x Skorcha | 15cm | AP4+IC |
| and | (15cm) | EA(+1)IC |
| 2x Arm Weapon Mount | - | WMFxF |
Armed with either two Big Guns or Skorchas, or one of each. Critical Hit Effect: The unit catches fires. Roll a D6 for each fire burning on the unit in the end phase of each turn. On a roll of 1 a second fire starts, and on a roll of 5–6 the fire is put out. Any fires not put out cause one point of damage.
| 5x Twin Big Shoota | 30cm | AP5+/AT6+ |
May transport four infantry units without Jump Packs or Mounted; only one of the four units may be a Big Gunz; plus two units of Grotz. Critical Hit Effect: Move the unit D6cm in a random direction, all units under it suffer a hit. The unit is destroyed and all units being carried are destroyed unless they roll a 6+.
| Mega-Cannon | 75cm | 3BPMWFxF |
| 7x Soopagun | 60cm | 2BPMWFxF |
| 2x Krooz Missile | ∞ | MW3+IndSSTK(D3) |
| Supa-Zzap-Gun | 60cm | MW3+TK(D3)FxF |
| Supa-Lifta-Droppa | 45cm | MW4+TK(D6)FxF |
| Fist of Gork | 45cm | MW5+/AA5+MW |
| 2x Big Gun | 45cm | AP5+/AT5+Right |
| Krusha | (bc) | EA(+D3)TK(D3) |
May transport 32 infantry units without Jump Packs or Mounted, light vehicle units, Killa Kans, or Dreadnoughts; plus 16 units of Grotz. Big Gunz, light vehicles and Dreadnoughts count as two units each. Critical Hit Effect: The unit catches fires. Roll a D6 for each fire burning on the unit in the end phase of each turn. On a roll of 1 a second fire starts, and on a roll of 5–6 the fire is put out. Any fires not put out cause one point of damage.
| Gaze of Mork | 30cm | MW4+TK |
| 2x Arm Weapon Mount | - | WMFxF |
| 1x Belly Weapon Mount | - | WMFxF |
Critical Hit Effect: The unit suffers a -1 to hit modifier for the rest of the game. Subsequent critical hits cause an extra point of damage.
| Heavy Shootas | 15cm | AP5+/AA5+ |
| Tankbusta Rokkits | 30cm | AT4+ |
| Gun Turrets | 15cm | D6+3× AP5+/AA6+ |
| Blasta Bombs | 15cm | D3+1BPFxF |
Critical Hit Effect: Destroyed.
| Orbital Bombardment | n/a | D6+3BPMW |
May transport twelve Landas and the units being carried on them.
| Orbital Bombardment | n/a | D6+1BPMW |