Saim-Hann Eldar
Saim-Hann Eldar Exarch
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Exarch Ranged Weapon (15cm) EA(+1)
0–1x Exarch Close Combat Weapon (bc) EA(+1)
Rules:  Inspiring
Saim-Hann Eldar Exarch

Exarchs added to units of Dire Avengers, Howling Banshees, Shining Spears or Striking Scorpions have an Exarch Close Combat weapon. Exarchs added to a unit of Dark Reapers, Fire Dragons, Swooping Hawks or Warp Spiders have an Exarch Ranged Weapon.

Saim-Hann Eldar Farseer
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Witch Blades (bc) EA(+1)MW
Rules:  CommanderFarsightInvulnerable Save
Saim-Hann Eldar Farseer
Saim-Hann Eldar Wild Rider Chieftain
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Autarch Ranged Weapon (15cm) EA(+1)
Autarch Close Combat Weapon (bc) EA(+1)MW
Rules:  Supreme Commander
Saim-Hann Eldar Wild Rider Chieftain
Saim-Hann Eldar Dark Reapers
TYPE
INF
SPD
15cm
ARM
5+
CC
6+
FF
3+
Reaper Missile Launchers 45cm 2× AP5+
Saim-Hann Eldar Dark Reapers
Saim-Hann Eldar Dire Avengers
TYPE
INF
SPD
15cm
ARM
5+
CC
5+
FF
4+
Shuriken Catapults (15cm) EA(+1)
Saim-Hann Eldar Dire Avengers
Saim-Hann Eldar Fire Dragons
TYPE
INF
SPD
15cm
ARM
5+
CC
5+
FF
4+
Fusion Guns 15cm MW5+
and (15cm) MW
Saim-Hann Eldar Fire Dragons
Saim-Hann Eldar Guardians
TYPE
INF
SPD
15cm
ARM
-
CC
6+
FF
4+
Shuriken Catapults (15cm)
Saim-Hann Eldar Guardians
Saim-Hann Eldar Heavy Weapon Platform
TYPE
INF
SPD
15cm
ARM
-
CC
6+
FF
5+
Scatter Laser 30cm AP5+/AT5+
Saim-Hann Eldar Heavy Weapon Platform
Saim-Hann Eldar Howling Banshees
TYPE
INF
SPD
15cm
ARM
5+
CC
2+
FF
5+
Shuriken Pistols (15cm)
Banshee Masks (bc) FS
Rules:  Infiltrator
Saim-Hann Eldar Howling Banshees
Saim-Hann Eldar Saim-Hann Jetbikes
TYPE
INF
SPD
35cm
ARM
5+
CC
6+
FF
4+
Twin Shuriken Catapults (15cm)
Rules:  Invulnerable SaveMountedSkimmer
Saim-Hann Eldar Saim-Hann Jetbikes
Saim-Hann Eldar Shining Spears
TYPE
INF
SPD
35cm
ARM
4+
CC
4+
FF
5+
Twin Shuriken Catapults (15cm)
Power Lances (bc) L
Rules:  MountedSkimmer
Saim-Hann Eldar Shining Spears
Saim-Hann Eldar Striking Scorpions
TYPE
INF
SPD
15cm
ARM
4+
CC
4+
FF
5+
Shuriken Pistols (15cm)
Mandiblasters (bc) EA(+1)
Saim-Hann Eldar Striking Scorpions
Saim-Hann Eldar Swooping Hawks
TYPE
INF
SPD
35cm
ARM
5+
CC
5+
FF
4+
Lasblasters (15cm)
Rules:  Jump PacksScoutTeleport
Saim-Hann Eldar Swooping Hawks
Saim-Hann Eldar Warp Spiders
TYPE
INF
SPD
15cm
ARM
4+
CC
5+
FF
4+
Death Spinners (15cm)
Rules:  FSInfiltratorJump Packs
Saim-Hann Eldar Warp Spiders
Saim-Hann Eldar Wild Riders
TYPE
INF
SPD
35cm
ARM
5+
CC
5+
FF
4+
Twin Shuriken Catapults (15cm)
Close Combat Weapons (bc) EA(+1)
Rules:  Invulnerable SaveMountedSkimmer
Saim-Hann Eldar Wild Riders
Saim-Hann Eldar Wraithguard
TYPE
INF
SPD
15cm
ARM
4+
CC
4+
FF
4+
Wraithcannons 15cm 2× MW5+
and (15cm) EA(+1)MW
Rules:  FearlessReinforced Armour
Saim-Hann Eldar Wraithguard
Saim-Hann Eldar Hornet
TYPE
LV
SPD
40cm
ARM
4+
CC
6+
FF
5+
Twin Hornet Pulse Laser 30cm 2× AT4+
Rules:  ScoutSkimmer
Saim-Hann Eldar Hornet
Saim-Hann Eldar Saim-Hann Vyper
TYPE
LV
SPD
35cm
ARM
4+
CC
6+
FF
5+
Scatter Laser 30cm AP5+/AT5+
Rules:  Invulnerable SaveSkimmer
Saim-Hann Eldar Saim-Hann Vyper
Saim-Hann Eldar Falcon
TYPE
AV
SPD
35cm
ARM
5+
CC
6+
FF
4+
Pulse Laser 45cm 2× AT4+
Scatter Laser 30cm AP5+/AT5+
Rules:  SkimmerTransport
Saim-Hann Eldar Falcon

May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.

Saim-Hann Eldar Fire Prism
TYPE
AV
SPD
35cm
ARM
5+
CC
6+
FF
5+
Prism Cannon 60cm AP4+/AT2+ L
Rules:  Skimmer
Saim-Hann Eldar Fire Prism
Saim-Hann Eldar Firestorm
TYPE
AV
SPD
35cm
ARM
5+
CC
6+
FF
4+
Firestorm Battery 45cm 2× AP5+/AT5+/AA4+
Rules:  SkimmerTransport
Saim-Hann Eldar Firestorm

May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.

Saim-Hann Eldar Night Spinner
TYPE
AV
SPD
35cm
ARM
5+
CC
6+
FF
5+
Night Spinner 45cm 1BP DInd
Rules:  SkimmerTransport
Saim-Hann Eldar Night Spinner

May transport one infantry unit (except Support Weapon Platforms and Wraithguard) without Jump Packs or Mounted.

Saim-Hann Eldar Wave Serpent
TYPE
AV
SPD
35cm
ARM
5+
CC
6+
FF
4+
Twin Shuriken Cannon 30cm AP4+
Rules:  Reinforced ArmourSkimmerTransport
Saim-Hann Eldar Wave Serpent

May transport one Wraithguard unit or two infantry units (except Support Weapon Platforms) without Jump Packs or Mounted; Wraithguard count as two units each.

Saim-Hann Eldar Avatar
TYPE
WE
SPD
15cm
ARM
3+
CC
2+
FF
4+
Wailing Doom 30cm MW5+
and (bc) EA(+1)MW
Rules:  CommanderDamage Capacity 3FearlessInspiringInvulnerable SaveWalker
Saim-Hann Eldar Avatar

Critical Hit Effect: The unit is destroyed. All Eldar formations with a unit with a line of fire to the Avatar receive a Blast marker.

Saim-Hann Eldar Cobra
TYPE
WE
SPD
25cm
ARM
5+
CC
6+
FF
5+
Cobra D-Cannon 30cm 3BP ICMW FxF
or 30cm MW3+ TK(D6) FxF
Eldar Missile Launcher 45cm AP5+/AT6+/AA6+
Shuriken Cannon 30cm AP5+
Rules:  Damage Capacity 3Reinforced ArmourSkimmer
Saim-Hann Eldar Cobra

Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.

Saim-Hann Eldar Revenant Titan
TYPE
WE
SPD
35cm
ARM
5+
CC
4+
FF
4+
2x Revenant Pulse Laser 45cm 2× MW3+
2x Eldar Missile Launcher 45cm AP5+/AT6+/AA6+
Rules:  Damage Capacity 3FearlessHolofieldJump PacksWalker
Saim-Hann Eldar Revenant Titan

May step over units and pieces of terrain that are lower than the unit’s knees and less than 2cm wide. Critical Hit Effect: The unit loses the Holofield ability save for the rest of the game. Subsequent critical hits destroy the unit.

Saim-Hann Eldar Scorpion
TYPE
WE
SPD
25cm
ARM
5+
CC
6+
FF
5+
Scorpion Twin Pulsar 75cm 2× MW2+
Shuriken Cannon 30cm AP5+
Rules:  Damage Capacity 3Reinforced ArmourSkimmer
Saim-Hann Eldar Scorpion

Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.

Saim-Hann Eldar Storm Serpent
TYPE
WE
SPD
25cm
ARM
5+
CC
6+
FF
4+
Storm Serpent Pulse Laser 45cm 2× AT3+
Scatter Laser 30cm AP5+/AT5+
Rules:  Damage Capacity 3Reinforced ArmourSkimmerWebway Portal
Saim-Hann Eldar Storm Serpent

Only formations consisting completely of infantry units, light vehicle units or armoured vehicles units with the walker ability may use the Storm Serpent’s Webway Portal to enter play. Critical Hit Effect: The unit is destroyed. All units within 5cm suffer a hit on a roll of 6+.

Saim-Hann Eldar Nightwing Interceptor
TYPE
AC
SPD
F
ARM
4+
CC
n/a
FF
n/a
Twin Shuriken Cannon 30cm AP4+/AA5+ FxF
Twin Bright Lance 30cm AT4+/AA5+ L FxF
Saim-Hann Eldar Nightwing Interceptor
Saim-Hann Eldar Phoenix Bomber
TYPE
AC
SPD
F/B
ARM
5+
CC
n/a
FF
n/a
Twin Shuriken Cannon 30cm AP4+/AA5+ FxF
Pulse Laser 45cm 2× AT4+ FxF
Night Spinner 15cm 1BP D FxF
Rules:  Reinforced Armour
Saim-Hann Eldar Phoenix Bomber
Saim-Hann Eldar Vampire Hunter
TYPE
AC/WE
SPD
B
ARM
5+
CC
n/a
FF
n/a
Vampire Hunter Twin Pulsar 30cm 2× MW2+ FxF
Scatter Laser 30cm AP5+/AT5+/AA5+ FxF
Twin Eldar Missile Launcher 45cm AP4+/AT5+/AA5+ FxF
Rules:  Damage Capacity 2Reinforced Armour
Saim-Hann Eldar Vampire Hunter

Critical Hit Effect: The unit is destroyed.

Saim-Hann Eldar Dragonship
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Orbital Bombardment n/a 8BP MW
0–1x Pin-Point Attacks n/a 2× MW2+ TK(D3)
Rules:  Transport
Saim-Hann Eldar Dragonship

May transport twelve Vampire Raiders and the units being carried on them. Armed with either an Orbital Bombardment or Pin-Point Attacks.

Saim-Hann Eldar Wraithship
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Orbital Bombardment n/a 4BP MW
0–1x Pin-Point Attack n/a MW2+ TK(D3)
Saim-Hann Eldar Wraithship

Armed with either an Orbital Bombardment or Pin-Point Attack.