Ork
Ork Oddboy
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
0–1x Supa-Zzap-Gun 60cm MW3+ TK(D3)
0–1x Soopagun 60cm 2BP MW
Ork Oddboy

Replace one Big Gun weapon with either a Supa-Zzap-Gun or a Soopagun, alternatively the unit may be given D3 Power Fields.

Ork Warlord
TYPE
CH
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Big Choppa (bc) EA(+1)MW
Rules:  Supreme Commander
Ork Warlord
Ork Big Gunz
TYPE
INF
SPD
10cm
ARM
-
CC
6+
FF
5+
Big Gun 45cm AP5+/AT5+
Ork Big Gunz
Ork Boyz
TYPE
INF
SPD
15cm
ARM
6+
CC
4+
FF
6+
Big Shoota 30cm AP6+/AT6+
Ork Boyz
Ork Grotz
TYPE
INF
SPD
15cm
ARM
-
CC
6+
FF
6+
Shootas (15cm)
Rules:  Expendable
Ork Grotz

Formations that include at least one Ork unit don’t count Grot units that are lost in an assault when working out who has won the combat.

Ork Kommandos
TYPE
INF
SPD
15cm
ARM
6+
CC
4+
FF
6+
Big Shoota 30cm AP6+/AT6+
Rules:  InfiltratorScout
Ork Kommandos
Ork Nobz
TYPE
INF
SPD
15cm
ARM
4+
CC
3+
FF
5+
2x Big Shoota 30cm AP6+/AT6+
Big Choppas (bc) EA(+1)
Rules:  Leader
Ork Nobz
Ork Stormboyz
TYPE
INF
SPD
30cm
ARM
6+
CC
4+
FF
6+
Shootas (15cm)
Rules:  Jump PacksScout
Ork Stormboyz
Ork Warbikes
TYPE
INF
SPD
35cm
ARM
5+
CC
4+
FF
6+
Twin Sawn-Off Big Shoota 15cm AP5+/AT5+
Rules:  Mounted
Ork Warbikes
Ork Deth Kopta
TYPE
LV
SPD
35cm
ARM
4+
CC
6+
FF
5+
Twin Big Shoota 30cm AP5+/AT6+
Rules:  Skimmer
Ork Deth Kopta
Ork Skorcha
TYPE
LV
SPD
35cm
ARM
5+
CC
6+
FF
4+
Skorcha 15cm AP4+ IC
Ork Skorcha
Ork Warbuggy
TYPE
LV
SPD
35cm
ARM
5+
CC
5+
FF
5+
Twin Big Shoota 30cm AP5+/AT6+
Ork Warbuggy
Ork Battlewagon
TYPE
AV
SPD
30cm
ARM
5+
CC
6+
FF
5+
2x Twin Big Shoota 30cm AP5+/AT6+
Rules:  Transport
Ork Battlewagon

May transport two infantry units without Jump Packs or Mounted; only one of the two units may be a Big Gunz; plus one unit of Grotz.

Ork Dreadnought
TYPE
AV
SPD
15cm
ARM
4+
CC
4+
FF
5+
2x Big Shoota 30cm AP6+/AT6+
Kombat Klaws (bc) EA(+1)MW
Rules:  Walker
Ork Dreadnought
Ork Flakwagon
TYPE
AV
SPD
30cm
ARM
5+
CC
5+
FF
5+
Flak Gun 30cm 2× AP6+/AT6+/AA6+
Rules:  Transport
Ork Flakwagon

May transport one infantry unit without Jump Packs or Mounted.

Ork Gunwagon
TYPE
AV
SPD
30cm
ARM
5+
CC
5+
FF
5+
Big Gun 45cm AP5+/AT5+
Rules:  Transport
Ork Gunwagon

May transport one infantry unit without Jump Packs or Mounted.

Ork Killa Kan
TYPE
AV
SPD
15cm
ARM
5+
CC
5+
FF
6+
Big Shoota 30cm AP6+/AT6+
Kombat Klaws (bc) EA(+1)MW
Rules:  Walker
Ork Killa Kan
Ork Stompa
TYPE
AV
SPD
15cm
ARM
4+
CC
4+
FF
4+
2–3x Big Gun 45cm AP5+/AT5+
0–1x Kombat 'Ammer 30cm AP5+/AT6+
and (bc) EA(+1)MW
Rules:  Reinforced ArmourWalker
Ork Stompa

Armed with either three Big Guns, or two Big Guns and a kombat 'ammer.

Ork Battlefortress
TYPE
WE
SPD
30cm
ARM
4+
CC
4+
FF
4+
4x Twin Big Shoota 30cm AP5+/AT6+
Big Gun 45cm AP5+/AT5+
Rules:  Damage Capacity 3Transport
Ork Battlefortress

May transport eight infantry units without Jump Packs or Mounted; only one of the eight units may be a Big Gunz; plus four units of Grotz. Critical Hit Effect: Move the unit D6cm in a random direction, all units under it suffer a hit. The unit is destroyed and all units being carried are destroyed unless they roll a 6+.

Ork Gargant
TYPE
WE
SPD
15cm
ARM
4+
CC
3+
FF
3+
Gaze of Mork 30cm MW4+ TK
2–3x Soopagun 60cm 2BP MW FxF
0–1x Supa-Zzap-Gun 60cm MW3+ TK(D3) FxF
0–1x Mega-Choppa 45cm AP5+/AT5+ FxF
and (bc) EA(+1)TK(D3) FxF
Rules:  Damage Capacity 8FearlessD3+3 Power FieldsReinforced ArmourWalker
Ork Gargant

Armed with either three Soopaguns, or two Soopaguns and one of the following: Mega-Choppa, Supa-Zzap-Gun. Critical Hit Effect: The unit catches fires. Roll a D6 for each fire burning on the unit in the end phase of each turn. On a roll of 1 a second fire starts, and on a roll of 5–6 the fire is put out. Any fires not put out cause one point of damage.

Ork Great Gargant
TYPE
WE
SPD
15cm
ARM
4+
CC
3+
FF
3+
Gaze of Mork 30cm MW4+ TK
2x Big Gun 45cm AP5+/AT5+
Soopagun 60cm 2BP MW FxF
1–2x Twin Soopagun 60cm 3BP MW FxF
0–1x Lifta-Droppa 60cm MW3+ TK(D3) FxF
and (bc) EA(+1)TK(D3) FxF
Rules:  Damage Capacity 12FearlessD6+6 Power FieldsReinforced ArmourWalker
Ork Great Gargant

Armed with either two Twin Soopaguns, or a Twin Soopagun and Lifta-Droppa. Critical Hit Effect: The unit catches fires. Roll a D6 for each fire burning on the unit in the end phase of each turn. On a roll of 1 a second fire starts, and on a roll of 5–6 the fire is put out. Any fires not put out cause one point of damage.

Ork Gunfortress
TYPE
WE
SPD
30cm
ARM
4+
CC
4+
FF
4+
5x Twin Big Shoota 30cm AP5+/AT6+
3x Big Gun 45cm AP5+/AT5+
Rules:  Damage Capacity 3Transport
Ork Gunfortress

May transport four infantry units without Jump Packs or Mounted; only one of the four units may be a Big Gunz; plus two units of Grotz. Critical Hit Effect: Move the unit D6cm in a random direction, all units under it suffer a hit. The unit is destroyed and all units being carried are destroyed unless they roll a 6+.

Ork Supa-Stompa
TYPE
WE
SPD
15cm
ARM
4+
CC
4+
FF
4+
Gaze of Mork 30cm MW4+ TK
2–3x Soopagun 60cm 2BP MW FxF
0–1x Mega-Choppa 45cm AP5+/AT5+ FxF
and (bc) EA(+1)TK(D3) FxF
Rules:  Damage Capacity 4FearlessD3 Power FieldsReinforced ArmourWalker
Ork Supa-Stompa

Armed with either three Soopaguns, or two Soopaguns and a Mega-Choppa. Critical Hit Effect: The unit suffers a -1 to hit modifier for the rest of the game. Subsequent critical hits cause an extra point of damage.

Ork Fighta Bommer
TYPE
AC
SPD
F/B
ARM
6+
CC
n/a
FF
n/a
Heavy Shootas 15cm AP5+/AA5+
Tankbusta Rokkits 30cm AT4+
Ork Fighta Bommer
Ork Landa
TYPE
AC/WE
SPD
B
ARM
5+
CC
6+
FF
4+
Gun Turrets 15cm D6+3× AP5+/AA6+
2x Tankbusta Rokkits 30cm AT4+ FxF
Rules:  Damage Capacity 3PlanetfallReinforced ArmourTransport
Ork Landa

May transport ten infantry units (except Big Gunz), light vehicle units, Killa Kans or Dreadnoughts; plus four units of Grotz. Light vehicles and Dreadnoughts count as two units each. Critical Hit Effect: The unit and all units being carried are destroyed.

Ork Battlekroozer
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Orbital Bombardment n/a D6+3BP MW
Rules:  Slow and SteadyTransport
Ork Battlekroozer

May transport twelve Landas and the units being carried on them.

Ork Kill Kroozer
TYPE
SC
SPD
n/a
ARM
n/a
CC
n/a
FF
n/a
Orbital Bombardment n/a D6+1BP MW
Ork Kill Kroozer